A permadeath trophy is one that is awarded for completing a game in a "permadeath" mode – that is, a game mode in which the player only has one life, and dying a single time means they must start over from scratch. These types of trophies can often be exploited by backing up the game's save file to a USB memory stick or to the Playstation Plus cloud.
Games with unexploitable permadeath trophiesEdit
Some games have permadeath trophies that cannot be exploited via save file backups. Here are the most notable examples:
The LUNATIC trophy requires you to beat the game on the highest difficulty setting without dying. Since you also cannot save the game in this mode, there is no way to back up your save file and exploit this trophy.
| Super Meat Boy
This game features several trophies that require the player to complete entire worlds (about 20 levels each) without dying. Exiting the game voids the trophy, so each world must be done in a single sitting, and backing up your save file is of no use.
| Wolfenstein 2: The New Colossus
The Mein leben trophy requires the player to complete the game in a single sitting, without dying, on the game's hardest difficulty setting. The player cannot save the game at all, and thus cannot exploit this trophy in any way.
Games with exploitable permadeath trophiesEdit
Most games with permadeath trophies can be exploited by backing up the player's save file, and then restoring it whenever they die. Here are the most notable examples:
| Medal of Honor Warfighter
The Hardcore trophy requires the player to beat the game on the hardest difficulty setting without dying. However, saving is not disabled in this game mode, so the player can just restore a backed up save file if they die.
| Until Dawn: Rush of Blood
The The nightmare ends trophy requires the player to beat the game on the hardest difficulty setting without dying. However, the game is saved and can be backed up between each of its 7 levels.