The GameSpy server shutdown took place on May 31, 2014, and was a mass shutdown of servers that hosted online and multiplayer services for numerous games. As a result, many affected games now have unobtainable trophies, as they required access to online components of the games that no longer exist.
GameSpy Industries (the entity responsible for GameSpy multiplayer services) was bought from IGN Entertainment by Glu Mobile in August 2012, and proceeded in December to raise integration costs and shut down servers for many older games (mostly PC games without trophy support), with no warning to developers or players. GameSpy Technologies remained operational as a separate entity since. In February 2013, following the acquisition of IGN Entertainment by Ziff Davis, IGN's "secondary" sites were shut down, ending GameSpy's editorial operations.
In April 2014, Glu announced that it would shut down the GameSpy servers on May 31, 2014, so its developers could focus on work for Glu's own services. Games that still used GameSpy for their online servers are no longer able to offer online functionality or multiplayer services through GameSpy. While some publishers announced plans to migrate GameSpy-equipped games to other platforms (such as Steamworks or in-house servers), some publishers did not, particularly due to the age of the affected games.
Games affected by the shutdownEdit
- ↑ Glu Acquires GameSpy Technology to Expand Connected, Cross-platform Mobile Leadership, Glu Mobile. Retrieved November 19, 2012.
- ↑ Glu Shutting Down Multiplayer for GameSpy-based PC Titles, Tom's Hardware. Retrieved November 19, 2012.
- ↑ Glu Shutting Down Gamespy Service, Affecting A Reported 800 Developers And Publishers, Game Informer (April 3, 2014). Retrieved April 3, 2014.
- ↑ Nintendo Terminating Wi-fi Service For DS and Wii, IGN. Retrieved April 4, 2014.
- ↑ GameSpy Multiplayer Shutting Down, Hundreds of Games at Risk, IGN. Retrieved 4 April 2014.